As we are no longer going to replace this game with the updated version we are going to make some significant changes over the next few rounds, we will try to explain the changes and why they are taken place to give you a bigger picture of what the plans are.
- attack ranks have been demoted to bragging rights only
- significantly reduce the bombs effects (this will be monitored closely)
- remove attacking turns
- reduce gangs temporarily to 4
- remove 12 hour wait on production (we have to go to the majority of players)
We have to balance the game between attacking and building, this has always been a problem and I daresay will continue to be. So these changes are primarily to address both sides, the attack ranks were introduced to encourage attacking however they have become a feeding frenzy, we don’t believe anybody hasn’t at one time bent the rules! So they are for bragging rights only now.
People love to build, the game is about building an empire we cannot ignore that. Over recent years to encourage attacking we have made bombing too effective and that needs to be reduced. It is no good been able to take a player out completely with a few hits this not only loses players but must have no satisfaction when it is so easy. So reducing the bombs effects will put you back to old school attacking, you need to organise and plan it because to take someone down is going to require more than just a few hits. Because of this we have removed attacking turns.
It should be satisfying and rewarding to take somebody down.